![]() In large, vertical arenas like the Slayer Gates with lots of cover that he has to use his slow-ass jumps to traverse, you just don't stand right next to him and you're fine. The Tyrant is probably the most volatile of the demons in terms of threat level, but he can be a serious problem given an environment that suits him. If you pre-ordered the game, play the Cultist Base master level and tell me Tyrants are bad. Goo on the other hand, needs to be SS tier. Even if you miraculously run out of plasma, just chainsaw them, it bypasses that shield. They’re more of a liability to their fellow demon than even the Cueball. They’re nearly stationary, big targets, and turn into a bomb if you even look at them with the Plasma Gun. I personally find Pinkies to be a pain to deal with if Ice Bomb isn’t up, and they’ve led to a few close calls. Prowlers essentially become free armor once you get flaming hook, and don’t really do much if you keep moving. Dreads on the other hand are faster, have an AOE, and tend to be found in more annoying situations than Barons. If this was 2016, these Barons would be a nightmare, but they’re effortless to dodge with Eternal’s movement. Barons suffer the same issues as Tyrants, they’re way too slow and large for their own good. The only real ‘issue’ they give is when they shoot their missiles into the air, and even then it’s just because it disrupts your movement. They’re slow, huge, and their attacks aren’t really threatening in any situation. I’d only make a few changes, those being. ![]()
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